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AI Insights · Timothy · January 2024

Top 5 Hybridcasual Games Performance in Oceania Q4 2023

Explore the performance of the top 5 hybridcasual game apps in Oceania during Q4 2023, including trends in weekly downloads, revenue, and active users.

Top 5 Hybridcasual Games Performance in Oceania Q4 2023

In the fourth quarter of 2023, the hybridcasual game market in Oceania showed diverse trends across the top 5 applications. Here’s a closer look at the performance of these leading games, based on data from Sensor Tower.

My Perfect Hotel from SayGames LTD saw its weekly revenue peak at approximately $8.7K at the end of September, gradually declining to around $4.2K by mid-December, before bouncing back to $8.1K by the end of the quarter. Weekly downloads started at 51.8K in late September, hitting a low of 16.2K by mid-December, and then surged to 31.8K by the end of December. Active users followed a similar pattern, beginning at 109.8K, dipping to 68.7K in mid-December, and climbing back to 85.2K in the last week of the quarter.

Traffic Escape! by Fomo Games showed a steady decline in weekly revenue from $2.4K in late September to $1.2K by the end of December. Downloads fluctuated, peaking at 45K at the end of September, dropping to 15.4K in mid-December, and then rising to 22.3K by the year’s end. Active users increased from 64.5K in late September to 83.1K by the end of December.

Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. experienced a gradual rise in weekly revenue from $3.4K at the end of September to $4.3K by the end of December. Downloads showed significant growth, starting at 26.3K in late September and reaching 45.6K by the end of December. The active user base also increased, from 182.1K in late September to 219.7K by the end of the quarter.

Paper.io 2 by Voodoo saw its weekly revenue decrease from $3.8K at the end of September to approximately $1.2K by the end of December. Downloads decreased from 38.8K in late September to a low of 7K in early December, before rising to 19.5K by the end of the month. Active users followed a similar trend, starting at 105K in late September, reaching a low of 41.7K in early December, and then increasing to 62.7K by the end of the quarter.

Outlets Rush by Supercent, Inc. showed impressive growth in weekly revenue, starting at just $46 in late September and rising dramatically to $4.1K by the end of December. Downloads saw a significant boost from 1.8K in late September to 36.7K by the end of December. Active users also grew substantially, from 2.9K in late September to 51.4K by the end of December.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2024